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Classes |
class | Model |
Defines |
#define | CUBE_FRONT 0 |
#define | CUBE_BACK 1 |
#define | CUBE_LEFT 2 |
#define | CUBE_RIGHT 3 |
#define | CUBE_TOP 4 |
#define | CUBE_BOTTOM 5 |
Functions |
void | draw_wire_cube (const Vec3 &min, const Vec3 &max, const Vec3f &color) |
void | draw_solid_cube (const Vec3 &min, const Vec3 &max, const bool draw_faces[6]=NULL) |
void | draw_capped_cylinder (double length, double radius, int quality=3) |
| Draw a capped cylinder aligned along the z axis.
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Copyright 2003 by GameBuilders. Distributed WITHOUT WARRANTY under the GPL. See COPYING for details.