#include "model.h"
#include <gfx/gl.h>
Functions | |
void | draw_wire_cube (const Vec3 &min, const Vec3 &max, const Vec3f &color) |
void | draw_solid_cube (const Vec3 &min, const Vec3 &max, const bool draw_faces[6]) |
void | draw_capped_cylinder (double l, double r, int quality) |
Draw a capped cylinder aligned along the z axis. |
Copyright 2003 by GameBuilders. Distributed WITHOUT WARRANTY under the GPL. See COPYING for details.
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Draw a solid axis-aligned box whose opposite corners are given by the points 'min' and 'max'. Only draw the faces specified by draw_faces. |
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Draw a wireframe axis-aligned box whose opposite corners are given by the points 'min' and 'max', in the color 'color'. |