draw_decor(Vec3 color) | Model | [inline, virtual] |
get_info() (defined in Model) | Model | [inline, virtual] |
get_max(void) (defined in ShapeModel) | ShapeModel | [inline, virtual] |
get_min(void) (defined in ShapeModel) | ShapeModel | [inline, virtual] |
Model(void) (defined in Model) | Model | |
Model(const Material &mat) (defined in Model) | Model | |
render(void) | ShapeModel | [virtual] |
set_material(Material m) (defined in Model) | Model | [inline] |
ShapeModel(Shape shape, Vec3 size) (defined in ShapeModel) | ShapeModel | |
ShapeModel(Shape shape, Vec3 size, const Material &mat) (defined in ShapeModel) | ShapeModel | |
~Model(void) (defined in Model) | Model | [inline, virtual] |
~ShapeModel() (defined in ShapeModel) | ShapeModel | [virtual] |