draw_decor(Vec3 color) | Model | [inline, virtual] |
get_info() (defined in Model) | Model | [inline, virtual] |
get_max(void) (defined in Model) | Model | [inline, virtual] |
get_min(void) (defined in Model) | Model | [inline, virtual] |
Model(void) (defined in Model) | Model | |
Model(const Material &mat) (defined in Model) | Model | |
render(void) | Model | [virtual] |
set_material(Material m) (defined in Model) | Model | [inline] |
~Model(void) (defined in Model) | Model | [inline, virtual] |