#include "msmodel.h"
#include "utils.h"
#include <ClanLib/gl.h>
#include <ClanLib/display.h>
#include <gfx/gl.h>
#include <fstream>
Classes | |
struct | MSBone |
struct | MSHeader |
struct | MSKeyframe |
struct | MSMaterial |
struct | MSTriangle |
struct | MSVertex |
Defines | |
#define | READ(fin, type, data) |
Copyright 2003 by GameBuilders. Distributed WITHOUT WARRANTY under the GPL. See COPYING for details.
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These are Milkshape3D data structures. They are used to read in data from the MS3D file. |
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Value: type data; \ fin.read( (char*)&data, sizeof( data ) ) |